Experience

Im a UI/UX Designer with nearly a decade of experience spanning design, development, and QA in the games industry. I have led end-to-end UI pipelines for cross-platform game projects, collaborating with engineers, artists, and designers to deliver intuitive, visually cohesive systems within a variety of engines. My work balances strong visual storytelling with technical optimization, ensuring seamless player experiences across all devices.

History

Discord | UI UX Designer | Jan 2021 - June 2025

Code Candy Studios | Founder & Game Developer | June 2016 - Jan 2021

Gearbox Software | Quality Assurance | Feb 2015 - June 2016

Discord | UI UX Designer | Jan 2021 - June 2025

Code Candy Studios | Founder & Game Developer | June 2016 - Jan 2021

Gearbox Software | Quality Assurance | Feb 2015 - June 2016

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Portfolio

what I can do for you

As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.

1. Design Immersive Game Interfaces

Create seamless HUDs, menus, and progression systems

Balance clarity and style to communicate complex systems

Prototype and test flows that keep players focused on gameplay

Adapt designs to different platforms (PC, console, mobile)

2. Build Scalable UI Art & Systems

Develop consistent iconography, typography, and visual languages

Maintain style guides and design libraries that scale with content

Ensure UI art complements the overall game aesthetic

Collaborate with engineers to implement polished, performant UI

3. Enhance Player Experience & Engagement

Translate mechanics into intuitive player-facing UI.

Use feedback and analytics to refine onboarding and retention

Design features that encourage progression and replayability

Focus on accessibility to ensure every player can enjoy our games

4. Collaborate Across Disciplines

Bridge designers, artists, and engineers to align gameplay and UI

Communicate design intent clearly to keep teams in sync

Work iteratively, incorporating playtest data and team feedback

Champion a player-first mindset in all design decisions

1. Design Immersive Game Interfaces

Create seamless HUDs, menus, and progression systems

Balance clarity and style to communicate complex systems

Prototype and test flows that keep players focused on gameplay

Adapt designs to different platforms (PC, console, mobile)

2. Build Scalable UI Art & Systems

Develop consistent iconography, typography, and visual languages

Maintain style guides and design libraries that scale with content

Ensure UI art complements the overall game aesthetic

Collaborate with engineers to implement polished, performant UI

3. Enhance Player Experience & Engagement

Translate mechanics into intuitive player-facing UI.

Use feedback and analytics to refine onboarding and retention

Design features that encourage progression and replayability

Focus on accessibility to ensure every player can enjoy our games

4. Collaborate Across Disciplines

Bridge designers, artists, and engineers to align gameplay and UI

Communicate design intent clearly to keep teams in sync

Work iteratively, incorporating playtest data and team feedback

Champion a player-first mindset in all design decisions

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